![]() And so it begins."ĭendrite makes a quick, invisible gesture in the air above him. +25 reputation with the Cenarion Circle.Cast it whenever you seek Moonglade's knowledge or solace.Īs for your first lesson, travel to Moonglade and speak with Dendrite Starblaze in Nighthaven about the path you're now on. Now that you're learning the ways of the Claw, I'll teach you the spell that lets you transport yourself there. When you arrive, speak with Dendrite Starblaze in the village of Nighthaven.Īll druids are welcome in the sacred lands of Moonglade, regardless of the current tensions in the Cenarion Circle between Arch Druid Staghelm and Keeper Remulos - Moonglade's guardian. This is a trained ability, but does not replace regular bear form when acquired.Use the spell " " to travel to Moonglade. Travel Form When: Level 30.Ĭat Form When: Level 20. Potential Future Quests Aquatic Form When: Level 16. Power Over Poison - Dendrite Starblaze sends you back to Mathrengyl Bearwalker in Darnassus to learn the spell "Cure Poison".After you heal them, return to Dendrite Starblaze in Moonglade. ![]() Curing the Sick - Alanndarian was able to make 10 doses of antidote and has asked you to use it on the sickly deer all around Darkshore.The Lunar Fungus can be found in the caves east of Auberdine. Herbalists can gather Earthroot, or you can probably find some on the Auction House or from another player. Gathering the Cure - After giving Alanndarian the water, she tells you to gather 5 Earthroot and 12 Lunar Funguses so she can make a curative salve.The Stormscale Wave Rider has a knockback spell so make sure you fight with your back up to the wall or a tree, otherwise you'll get knocked into more naga. The Principal Source - Dendrite Starblaze needs you to collect a sample of water from The Cliffspring Falls in Darkshore and take it to Alanndarian Nightsong in Auberdine.He think you're ready to learn about poison and the power druids have over it and directs you to Moonglade to speak with Dendrite Starblaze in the village of Nighthaven. Lessons Anew - Start this quest by speaking with Mathrengyl Bearwalker in Cenarion Enclave in Darnassus.Upon completion of this quest, you will learn Bear Form, Growl, and Maul (Rank 1). After killing Lunaclaw, return to Mathrengyl. Use Cenarion Moondust at 43,46 to summon Lunaclaw. Body and Heart - Picked up from Mathrengyl, you need to go to a cave east of Auberdine to face Lunaclaw.Hearth back or grab the flight path on the south side of Lake Elune'ara (48,67) and fly back. Back to Darnassus - After you return to Dendrite from talking to the Great Bear Spirit, you will be sent back to Darnassus to speak with Mathrengyl Bearwalker.When finished, return to Dendrite Starblaze. You need to travel to northwestern Moonglade to see what the Great Bear Spirit will teach you. Great Bear Spirit - Obtained from Mathrengyl Bearwalker in Nighthaven, Moonglade. ![]() Use this to teleport to Moonglade where you will talk to Dendrite Starblaze. Upon accepting this quest, you learn the spell "Teleport: Moonglade". Moonglade - Obtained from Mathrengyl Bearwalker in the Cenarion Enclave.Heeding the Call - This is an optional quest obtained from a druid trainer directing you to Mathrengyl Bearwalker in the Cenarion Enclave in Northern Darnassus.These are outlines of the whole process to accomplish the series of quests. Again ask a guard for Class Trainer → Druid.Īll these quests are multi-part and some parts have multiple steps. The Horde "quest trainer" is Turak Runetotem on the Elder Rise in Thunder Bluff, Mulgore. Ask a guard for Class Trainer → Druid and they will point you the way to the tree. He is on the second floor of the Druid tree. The Alliance 'quest trainer' for Druids is Mathrengyl Bearwalker in the Cenarion Enclave, in Darnassus, Teldrassil. ![]() There are "leader" quests to direct you to this person if you are in another city when you reach the appropriate level. All of these quests start with your 'quest trainer', who is a normal class trainer but who also gives out the class related quest starts. Starting at Level 10, more in-depth class-specific quests are available. This quest shows a new player where the druid trainer is located in the starting area, so the quest description always has all the information you need. When you turn in the first quest, the "go visit your trainer" quest will be offered to you. You get this quest from the NPC standing about 10 feet in front of you when the cinematic ends. This quest is given when you complete the very first quest you are offered upon entering the game. You start your druid specific quest journey with the standard 1st-level "take this (object) to (early trainer)" quest.
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